feat(refacto): move everything in internal package
This allows to install katenary with `go install` and to clean up the project folder.
This commit is contained in:
254
internal/generator/configMap.go
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254
internal/generator/configMap.go
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@@ -0,0 +1,254 @@
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package generator
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import (
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"fmt"
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"github.com/katenary/katenary/internal/generator/labels"
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"github.com/katenary/katenary/internal/generator/labels/labelstructs"
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"github.com/katenary/katenary/internal/utils"
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"log"
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"os"
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"path/filepath"
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"regexp"
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"strings"
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"unicode/utf8"
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"github.com/compose-spec/compose-go/types"
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corev1 "k8s.io/api/core/v1"
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metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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)
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// FileMapUsage is the usage of the filemap.
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type FileMapUsage uint8
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// FileMapUsage constants.
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const (
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FileMapUsageConfigMap FileMapUsage = iota // pure configmap for key:values.
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FileMapUsageFiles // files in a configmap.
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)
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// only used to check interface implementation
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var (
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_ DataMap = (*ConfigMap)(nil)
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_ Yaml = (*ConfigMap)(nil)
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)
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// ConfigMap is a kubernetes ConfigMap.
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// Implements the DataMap interface.
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type ConfigMap struct {
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*corev1.ConfigMap
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service *types.ServiceConfig
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path string
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usage FileMapUsage
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}
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// NewConfigMap creates a new ConfigMap from a compose service. The appName is the name of the application taken from the project name.
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// The ConfigMap is filled by environment variables and labels "map-env".
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func NewConfigMap(service types.ServiceConfig, appName string, forFile bool) *ConfigMap {
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done := map[string]bool{}
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drop := map[string]bool{}
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labelValues := []string{}
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cm := &ConfigMap{
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service: &service,
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ConfigMap: &corev1.ConfigMap{
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TypeMeta: metav1.TypeMeta{
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Kind: "ConfigMap",
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APIVersion: "v1",
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},
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ObjectMeta: metav1.ObjectMeta{
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Name: utils.TplName(service.Name, appName),
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Labels: GetLabels(service.Name, appName),
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Annotations: Annotations,
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},
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Data: make(map[string]string),
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},
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}
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// get the secrets from the labels
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secrets, err := labelstructs.SecretsFrom(service.Labels[labels.LabelSecrets])
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if err != nil {
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log.Fatal(err)
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}
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// drop the secrets from the environment
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for _, secret := range secrets {
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drop[secret] = true
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}
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// get the label values from the labels
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varDescriptons := utils.GetValuesFromLabel(service, labels.LabelValues)
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for value := range varDescriptons {
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labelValues = append(labelValues, value)
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}
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// change the environment variables to the values defined in the values.yaml
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for _, value := range labelValues {
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if _, ok := service.Environment[value]; !ok {
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done[value] = true
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continue
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}
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}
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if !forFile {
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// do not bind env variables to the configmap
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// remove the variables that are already defined in the environment
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if l, ok := service.Labels[labels.LabelMapEnv]; ok {
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envmap, err := labelstructs.MapEnvFrom(l)
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if err != nil {
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log.Fatal("Error parsing map-env", err)
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}
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for key, value := range envmap {
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cm.AddData(key, strings.ReplaceAll(value, "__APP__", appName))
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done[key] = true
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}
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}
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for key, env := range service.Environment {
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_, isDropped := drop[key]
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_, isDone := done[key]
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if isDropped || isDone {
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continue
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}
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cm.AddData(key, *env)
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}
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}
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return cm
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}
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// NewConfigMapFromDirectory creates a new ConfigMap from a compose service. This path is the path to the
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// file or directory. If the path is a directory, all files in the directory are added to the ConfigMap.
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// Each subdirectory are ignored. Note that the Generate() function will create the subdirectories ConfigMaps.
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func NewConfigMapFromDirectory(service types.ServiceConfig, appName, path string) *ConfigMap {
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normalized := path
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normalized = strings.TrimLeft(normalized, ".")
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normalized = strings.TrimLeft(normalized, "/")
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normalized = regexp.MustCompile(`[^a-zA-Z0-9-]+`).ReplaceAllString(normalized, "-")
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cm := &ConfigMap{
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path: path,
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service: &service,
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usage: FileMapUsageFiles,
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ConfigMap: &corev1.ConfigMap{
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TypeMeta: metav1.TypeMeta{
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Kind: "ConfigMap",
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APIVersion: "v1",
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},
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ObjectMeta: metav1.ObjectMeta{
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Name: utils.TplName(service.Name, appName) + "-" + normalized,
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Labels: GetLabels(service.Name, appName),
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Annotations: Annotations,
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},
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Data: make(map[string]string),
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},
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}
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// cumulate the path to the WorkingDir
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path = filepath.Join(service.WorkingDir, path)
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path = filepath.Clean(path)
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if err := cm.AppendDir(path); err != nil {
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log.Fatal("Error adding files to configmap:", err)
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}
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return cm
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}
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// AddData adds a key value pair to the configmap. Append or overwrite the value if the key already exists.
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func (c *ConfigMap) AddData(key, value string) {
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c.Data[key] = value
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}
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// AddBinaryData adds binary data to the configmap. Append or overwrite the value if the key already exists.
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func (c *ConfigMap) AddBinaryData(key string, value []byte) {
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if c.BinaryData == nil {
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c.BinaryData = make(map[string][]byte)
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}
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c.BinaryData[key] = value
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}
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// AppendDir adds files from given path to the configmap. It is not recursive, to add all files in a directory,
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// you need to call this function for each subdirectory.
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func (c *ConfigMap) AppendDir(path string) error {
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// read all files in the path and add them to the configmap
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stat, err := os.Stat(path)
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if err != nil {
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return fmt.Errorf("path %s does not exist, %w", path, err)
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}
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// recursively read all files in the path and add them to the configmap
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if stat.IsDir() {
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files, err := os.ReadDir(path)
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if err != nil {
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return err
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}
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for _, file := range files {
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if file.IsDir() {
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utils.Warn("Subdirectories are ignored for the moment, skipping", filepath.Join(path, file.Name()))
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continue
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}
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path := filepath.Join(path, file.Name())
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content, err := os.ReadFile(path)
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if err != nil {
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return err
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}
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// remove the path from the file
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filename := filepath.Base(path)
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if utf8.Valid(content) {
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c.AddData(filename, string(content))
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} else {
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c.AddBinaryData(filename, content)
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}
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}
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} else {
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// add the file to the configmap
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content, err := os.ReadFile(path)
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if err != nil {
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return err
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}
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filename := filepath.Base(path)
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if utf8.Valid(content) {
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c.AddData(filename, string(content))
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} else {
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c.AddBinaryData(filename, content)
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}
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}
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return nil
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}
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func (c *ConfigMap) AppendFile(path string) error {
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// read all files in the path and add them to the configmap
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stat, err := os.Stat(path)
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if err != nil {
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return fmt.Errorf("path %s doesn not exists, %w", path, err)
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}
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// recursively read all files in the path and add them to the configmap
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if !stat.IsDir() {
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// add the file to the configmap
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content, err := os.ReadFile(path)
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if err != nil {
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return err
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}
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if utf8.Valid(content) {
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c.AddData(filepath.Base(path), string(content))
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} else {
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c.AddBinaryData(filepath.Base(path), content)
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}
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}
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return nil
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}
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// Filename returns the filename of the configmap. If the configmap is used for files, the filename contains the path.
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func (c *ConfigMap) Filename() string {
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switch c.usage {
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case FileMapUsageFiles:
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return filepath.Join(c.service.Name, "statics", c.path, "configmap.yaml")
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default:
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return c.service.Name + ".configmap.yaml"
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}
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}
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// SetData sets the data of the configmap. It replaces the entire data.
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func (c *ConfigMap) SetData(data map[string]string) {
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c.Data = data
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}
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// Yaml returns the yaml representation of the configmap
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func (c *ConfigMap) Yaml() ([]byte, error) {
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return ToK8SYaml(c)
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}
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